Difference between revisions of "Battle Stats"
From UE Wiki
(Created page with "Basic Info Each battle stat has a different effect in combat: Strength Increases the damage you deal each hit. Defense Reduces the damage you take per hit. Speed Increases...") |
|||
| Line 1: | Line 1: | ||
Basic Info | === Basic Info === | ||
Each battle stat has a different effect in combat: | Each battle stat has a different effect in combat: | ||
Revision as of 11:57, 31 October 2021
Basic Info
Each battle stat has a different effect in combat:
Strength
Increases the damage you deal each hit. Defense
Reduces the damage you take per hit. Speed
Increases the chance of hitting your opponent. Decreases your opponents chance of escaping from you. Dexterity
Increases your chance of dodging an attack. Increases your chance of stealthing an attack. Decreases your opponents chance of stealthing an attack. Increases your chance of escaping from an opponent. Each of the four battle stats grow exponentially until the soft cap of 50 million, also known as the "stat cap" after which they grow at a relatively fixed rate.
The primary method of raising your battles stats is by training with Energy in the Gym.