The city
Districts, property, the bank and the streets you walk.
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Districts and travel
Vesper City's nine districts: travelling between them, danger levels, landmarks, your home district and the perks of living there.
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Landmarks and special buildings
What each landmark does and who runs it: the Herbalist, Social Club, Fence, union hall, Shipment, Courthouse and the Mission, plus the Saint's church.
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Classic and Graphical views
Play Vesper City from the menu and pages, or walk your district's street and step into its buildings. How the two views work and how to switch.
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Properties and renting
Buy homes and businesses in any district, collect business income, pay upkeep, rent a home or let one out, and fit your home with upgrades.
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Home upgrades
Build a bedroom, bar, gym, pool or defences into the home you live in: slots, costs, weekly upkeep, build times and what each upgrade does.
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Bank
Keep your money safe from muggers and burglars, earn interest every night, and buy bigger vaults to bank more.
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Nights out and drinks
Spend a night at a venue to lift your mood, pour a drink at the Blind Pig, and what being tipsy, drunk or wasted does to you, from hangovers to overdoses.
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Events and promotions
Limited-time events in Vesper City: bonuses, seasonal looks, missions with rewards and store offers, and how to claim them before they end.
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The Bazaar and markets
Trade with other players on the Bazaar, and know the Black Market, the Fence and the weekly Shipment: who sells what, fees, limits and the rules.
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The Evening Racket
Vesper City's newspaper: where its stories come from, the sections, the Sunday honours, the classifieds, and how to keep your name out of the paper.