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Underground EvolutionThe Wiki

Every crime

Straight from the game: levels, nerve and payouts are always the current ones. Payouts grow in more dangerous districts.

Small-time jobs

Pickpocket

Pickpocket

Lift a wallet from a distracted commuter.

Level1 Nerve1 Pays$10–$45 WhereEvery district
Shoplift

Shoplift

Walk out of a corner store with more than you paid for.

Level1 Nerve1 Pays$13–$45 WhereEvery district HelpsSkeleton Key (+5% success · not used up)
Mug a Tourist

Mug a Tourist

Lost, rich and alone. Easy money, if they don't fight back.

Level2 Nerve2 Pays$40–$120 WhereEvery district HelpsFake Moustache (−1 heat · used up each time)

Professional jobs

Hijack a Truck

Hijack a Truck

A shipment of cigarettes that won't be missed. Much.

Level12 Nerve3 Pays$450–$1,200 WhereIronworks, Docklands HelpsGetaway Map (−50% jail time · used up each time) HelpsRope & Grappling Hook (+8% success · not used up) HelpsPolice Radio (−2 heat · not used up) HelpsBolt Cutters (+5% success · not used up) HelpsSigned Search Warrant (−100% jail time · used up each time) HelpsForged Shipping Manifest (+10% success · used up each time)
Bribe a Customs Officer

Bribe a Customs Officer

One stamp on the right form and a container is just "machine parts".

Level16 Nerve3 Pays$465–$1,400 WhereDocklands
Steal from the Free Store

Steal from the Free Store

The bonded warehouse: goods waiting for duty nobody will pay.

Level17 Nerve3 Pays$515–$1,550 WhereDocklands

Big-time jobs

Run Foreign Bonds

Run Foreign Bonds

Bearer bonds off a liner, sold before anyone knows they're gone.

Level24 Nerve4 Pays$1,350–$4,050 WhereDocklands
Pirate a Cargo Manifest

Pirate a Cargo Manifest

Change the paperwork and a whole shipment is delivered to you.

Level24 Nerve4 Pays$1,350–$4,050 WhereDocklands
Hijack a Container

Hijack a Container

A crane operator who owes you, and a box that sails off the books.

Level26 Nerve4 Pays$1,650–$4,950 WhereDocklands
Armored Car Job

Armored Car Job Big job

Hit the truck between pickups. Guards are armed.

Level28 Nerve5 Pays$3,000–$8,000 WhereDocklands HelpsPolice Radio (−2 heat · not used up) HelpsDisguise Kit (−3 heat · used up each time) HelpsSpare Getaway Keys (−50% jail time · used up each time) NeedsStick of Dynamite (needed · used up each time) HelpsSigned Search Warrant (−100% jail time · used up each time)

The Syndicate

Scuttle an Insured Freighter

Scuttle an Insured Freighter

A rotten hull, a fat policy and a crew that can swim.

Level46 Nerve5 Pays$9,700–$29,000 WhereOld Harbor, Docklands