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Underground EvolutionThe Wiki

Every crime

Straight from the game: levels, nerve and payouts are always the current ones. Payouts grow in more dangerous districts.

Small-time jobs

Pickpocket

Pickpocket

Lift a wallet from a distracted commuter.

Level1 Nerve1 Pays$10–$45 WhereEvery district
Shoplift

Shoplift

Walk out of a corner store with more than you paid for.

Level1 Nerve1 Pays$13–$45 WhereEvery district HelpsSkeleton Key (+5% success · not used up)
Mug a Tourist

Mug a Tourist

Lost, rich and alone. Easy money, if they don't fight back.

Level2 Nerve2 Pays$40–$120 WhereEvery district HelpsFake Moustache (−1 heat · used up each time)

Street jobs

Steal Factory Steel

Steal Factory Steel

Steel bars, a truck bed and a foreman who looks the other way.

Level9 Nerve2 Pays$155–$470 WhereIronworks

Professional jobs

Hijack a Truck

Hijack a Truck

A shipment of cigarettes that won't be missed. Much.

Level12 Nerve3 Pays$450–$1,200 WhereIronworks, Docklands HelpsGetaway Map (−50% jail time · used up each time) HelpsRope & Grappling Hook (+8% success · not used up) HelpsPolice Radio (−2 heat · not used up) HelpsBolt Cutters (+5% success · not used up) HelpsSigned Search Warrant (−100% jail time · used up each time) HelpsForged Shipping Manifest (+10% success · used up each time)
Extort Union Dues

Extort Union Dues

The union collects from the men. You collect from the union.

Level16 Nerve3 Pays$465–$1,400 WhereIronworks
Steal Dynamite

Steal Dynamite

The quarry crates are stamped DANGER. So is the job.

Level17 Nerve3 Pays$515–$1,550 WhereIronworks HelpsLockpick Set (+5% success · not used up)

Big-time jobs

Sabotage a Rival's Mill

Sabotage a Rival's Mill

A wrench in the right gear and a rival's orders come to you.

Level24 Nerve4 Pays$1,350–$4,050 WhereIronworks
Strip a Rail Yard

Strip a Rail Yard

Copper wire, brass fittings, anything that isn't nailed down.

Level25 Nerve4 Pays$1,500–$4,500 WhereIronworks HelpsBolt Cutters (+5% success · not used up)
The Payroll Train

The Payroll Train Big job

Friday's wages for every mill in the Ironworks, in one locked car.

Level26 Nerve10 Pays$4,150–$12,400 WhereIronworks NeedsBolt Cutters (needed · not used up) HelpsGetaway Map (−50% jail time · used up each time)