Every crime
Straight from the game: levels, nerve and payouts are always the current ones. Payouts grow in more dangerous districts.
Small-time jobs
Pickpocket
Lift a wallet from a distracted commuter.
Level1
Nerve1
Pays$10–$45
WhereEvery district
Shoplift
Walk out of a corner store with more than you paid for.
Level1
Nerve1
Pays$13–$45
WhereEvery district
HelpsSkeleton Key (+5% success · not used up)
Mug a Tourist
Lost, rich and alone. Easy money, if they don't fight back.
Level2
Nerve2
Pays$40–$120
WhereEvery district
HelpsFake Moustache (−1 heat · used up each time)
Steal a Car
Hot-wire something nice and drive it to the chop shop.
Level4
Nerve2
Pays$75–$210
WhereLittle Sicily, Southside Slums
HelpsLockpick Set (+10% success · not used up)
HelpsGetaway Driver's Gloves (+5% success · not used up)
HelpsPrecinct Callbox Key (−4 heat · used up each time)
HelpsCrate of Contraband Parts (+8% success · used up each time)
Street jobs
Run Numbers
Collect bets for the local numbers racket. Don't skim too much.
Level6
Nerve2
Pays$110–$260
WhereLittle Sicily
HelpsClean House Chips (+8% success · used up each time)
Collect Protection Money
The bakery, the barber and the butcher all owe this week.
Level7
Nerve2
Pays$97–$290
WhereLittle Sicily
Rob a Liquor Store
In, out, nobody gets hurt. Hopefully.
Level8
Nerve3
Pays$250–$600
WhereLittle Sicily, Southside Slums
HelpsGlass Cutter (+8% success · not used up)
HelpsGetaway Map (−50% jail time · used up each time)
HelpsPolice Radio (−2 heat · not used up)
HelpsSkeleton Key (+5% success · not used up)
HelpsPrecinct Callbox Key (−4 heat · used up each time)
Fix a Boxing Match
The kid goes down in the third. Everybody wins but the kid.
Level8
Nerve2
Pays$105–$320
WhereLittle Sicily
Professional jobs
Hijack a Delivery
Olive oil, cheese and wine for the restaurants. Now for you.
Level14
Nerve3
Pays$290–$865
WhereLittle Sicily
Run a Numbers Bank
Not the runner any more: the bank. The house always wins.
Level15
Nerve3
Pays$320–$955
WhereLittle Sicily
Big-time jobs
Torched Diner Big job
The owner wouldn't sell. The insurance company will pay instead.
Level22
Nerve10
Pays$2,100–$6,300
WhereLittle Sicily
HelpsGetaway Map (−50% jail time · used up each time)
HelpsPolice Radio (−2 heat · not used up)