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Repairs and fixers

How gear wears, the Black Market's basic repair, the four district fixers who mend it to full, and when it is only scrap.

Last checked Category The city
Repairs and fixers

Good gear works hard, and it shows. Every piece has a condition: fights wear your equipped weapons and armour a little, and below 50% they work less well. At 0% a piece is (broken).

A Black Market's basic repair

Every Black Market dealer patches gear up, from anywhere in the city (City → Black market → Repairs, or the Repair button in your inventory). The dealer only goes up to 75% and charges 1% of the item's price for every 10% restored. To go higher, you need a fixer.

The district fixers

Four tradesmen mend gear to full, each in his own district and each in his own trade. You must be standing in that district. A full repair of a broken piece costs about 40% of the new price; less wear costs proportionally less.

  • Old Gus the tinker, in the junkyard in Southside Slums: cheap gear of every kind (the first two tiers of weapons, armour, vehicles and tools), so nothing you use in your first levels needs a trip across town.
  • The Ironworks mechanic, in the fixer's workshop in Ironworks: every tool and every vehicle, crowbars and burglary kit, and for now any weapon or armour (the others don't take the bigger guns and suits).
  • The chandler, in Old Harbor: boats, diving and harbour gear, and the smuggler's kit.
  • The fine-tools craftsman, in Chinatown: lock picks, skeleton keys, glass cutters and the stethoscope.

In the graphical view, walk into the fixer's building on the district's street. In the classic view, the fixer shows under City while you are in his district, and the Black Market's Repairs tab lists all four.

Every repair leaves its mark

A new piece can be mended to 100%. Each repair, at a dealer or a fixer, lowers the most it can be mended to by 3 points for every 10 points it puts back (at least 1), so a small top-up barely counts and a full repair costs more. Once a piece can't be mended to 50% any more, nobody will touch it.

Scrap

Broken gear, and gear worn out for good, still sells to any Black Market as scrap: about 10% of the new price, never more than a dealer's usual price for it. Worn or once-repaired gear can't go on the Bazaar, because a listing hands the item on as new.

See The Bazaar and markets for the Black Market, and Fights for how condition changes a fight.